
Merge audio files into one
🤖/audio/merge overlays several audio files on top of each other.
Usage example
If you have a form with 3 file input fields and wish to overlay the uploaded audios, instruct Transloadit using the name attribute of each input field. Use this attribute as the value for the fields key in the JSON, and set as to audio:
{
"steps": {
"merged": {
"robot": "/audio/merge",
"preset": "mp3",
"use": {
"steps": [
{
"name": ":original",
"fields": "first_audio_file",
"as": "audio"
},
{
"name": ":original",
"fields": "second_audio_file",
"as": "audio"
},
{
"name": ":original",
"fields": "third_audio_file",
"as": "audio"
}
]
},
"ffmpeg_stack": "v6"
}
}
}Parameters
output_metaRecord<string, boolean> | boolean | Array<string>Allows you to specify a set of metadata that is more expensive on CPU power to calculate, and thus is disabled by default to keep your Assemblies processing fast.
For images, you can add
"has_transparency": truein this object to extract if the image contains transparent parts and"dominant_colors": trueto extract an array of hexadecimal color codes from the image.For videos, you can add the
"colorspace: true"parameter to extract the colorspace of the output video.For audio, you can add
"mean_volume": trueto get a single value representing the mean average volume of the audio file.You can also set this to
falseto skip metadata extraction and speed up transcoding.resultboolean(default:false)Whether the results of this Step should be present in the Assembly Status JSON
queuebatchSetting the queue to 'batch', manually downgrades the priority of jobs for this step to avoid consuming Priority job slots for jobs that don't need zero queue waiting times
force_acceptboolean(default:false)Force a Robot to accept a file type it would have ignored.
By default, Robots ignore files they are not familiar with. 🤖/video/encode, for example, will happily ignore input images.
With the
force_acceptparameter set totrue, you can force Robots to accept all files thrown at them. This will typically lead to errors and should only be used for debugging or combatting edge cases.usestring | Array<string> | Array<object> | objectSpecifies which Step(s) to use as input.
- You can pick any names for Steps except
":original"(reserved for user uploads handled by Transloadit) - You can provide several Steps as input with arrays:
{ "use": [ ":original", "encoded", "resized" ] }
Tip
That's likely all you need to know about
use, but you can view Advanced use cases.- You can pick any names for Steps except
ffmpegobjectA parameter object to be passed to FFmpeg. If a preset is used, the options specified are merged on top of the ones from the preset. For available options, see the FFmpeg documentation. Options specified here take precedence over the preset options.
ffmpeg_stackv5 | v6 | v7 | string(default:"v5.0.0")Selects the FFmpeg stack version to use for encoding. These versions reflect real FFmpeg versions. We currently recommend to use "v6.0.0".
presetaac | alac | audio/aac | audio/alac | audio/flac | audio/mp3 | audio/ogg |Performs conversion using pre-configured settings.
If you specify your own FFmpeg parameters using the Robot's
ffmpegparameter and you have not specified a preset, then the defaultmp3preset is not applied. This is to prevent you from having to override each of the MP3 preset's values manually.For a list of audio presets, see audio presets.
bitratestring | numberBit rate of the resulting audio file, in bits per second. If not specified will default to the bit rate of the input audio file.
sample_ratestring | numberSample rate of the resulting audio file, in Hertz. If not specified will default to the sample rate of the input audio file.
durationfirst | longest | shortest(default:"longest")Duration of the output file compared to the duration of all merged audio files. Can be
"first"(duration of the first input file),"shortest"(duration of the shortest audio file) or"longest"for the duration of the longest input file.loopboolean(default:false)Specifies if any input files that do not match the target duration should be looped to match it. Useful for audio merging where your overlay file is typically much shorter than the main audio file.
volumeaverage | sum(default:"average")Valid values are
"average"and"sum"here."average"means each input is scaled 1/n (n is the number of inputs) or"sum"which means each individual audio stays on the same volume, but since we merge tracks 'on top' of each other, this could result in very loud output.